Shader "ArtTools/SimpleWater" {
目前分類:Shader (4)
- Dec 29 Fri 2023 15:05
在Unity有波紋效果的基本 水 Shader 著色器
- Dec 29 Fri 2023 14:33
有反射天空+環境光的water URP版
Shader "Custom/SimpleWaterWithReflectiveEnvURP" {
- Mar 28 Wed 2018 17:09
Two Normal Maps on same Material
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
- Apr 04 Sat 2015 11:07
轉貼:通過修改UV 坐標實現紋理貼圖的滾動